About me :
I’m a aspiring Game Designer currently enrolled at SDCCD Mesa College Video Game Design and Development program.
I’ve been passionate about the creation of video games for as long as I can remember, I’ve worked closely with my peers to learn, experiment, and help build projects that I’m proud of.
I have experience designing and developing games through multiple game jams. Working alongside my friends at The Mighty Venus, I’ve helped create SGT BUBBLES, a fast-paced, Doom-inspired first-person shooter; Perceptionauts, a first-person puzzle game focused on perspective and problem-solving; and Castle Von Boom, a wave survival third-person hack-and-slash.
I also have worked on Modding projects, most notable being The Battlefront Pack for Halo 3, converting the game into a Halo/StarWars crossover.
It’s been amazing to learn so much during my time at Mesa and I’m excited to take every opportunity to improve my skills as a designer and developer.